View Poll Results: Does anyone agree???
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Yes
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18 |
31.58% |
No
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21 |
36.84% |
Undecided
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1 |
1.75% |
What where you thinking???
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17 |
29.82% |
Dec 01, 2008, 01:43 PM // 13:43
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#21
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Desert Nomad
Join Date: Aug 2005
Location: in my GH
Guild: Limburgse Jagers [LJ]
Profession: W/
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Strange poll...
isn't "What where you thinking???" just another way of saying "No." to the suggested option for officers NOT being able to promote members to officers?
Anyway, this is how WE do it:
I've started the guild with a RL friend, just to get something started back when props came out. We started inviting nice people we met ingame as members. We were tiny and grew. During the years we had lots of great and some not so great members. The not so great ones leave eventually or get kicked. The great ones stayed or stopped playing at some point.
The people we were most happy with get elected for possible officership, which we VOTE FOR on our guild forum. At first we figured we needed about 1 officer for every 8~10 members in our guild. So we select some members who have proved to be great assets to the guild, basically nice cooperative helpfull people who enjoy being in our guild, and start a voting topic. Then we simply promote the people with the most votes to officer, depending on how many we need. After 3.5 years we've gotten a pretty steady guild with approx. 50 members (of which approx 30 are active at least 4~5 days a week) and 7 officers.
If an officer decides he won't be active in GW anymore, or a lot less than before, he/she lets me know, and might ask for a demotion. Then we announce that and do the officer-selection poll once more for a new officer. Same if an officer isn't active anymore without letting us know. We vote for it.
So in short nobody gets promoted or kicked before we all decide on it. Simple as that. It's purely based on trust and democracy. And it has worked for us since the start.
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Dec 01, 2008, 01:49 PM // 13:49
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#22
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Desert Nomad
Join Date: Aug 2005
Location: in my GH
Guild: Limburgse Jagers [LJ]
Profession: W/
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strange. sorry for the double post...
Last edited by Sjeng; Dec 01, 2008 at 01:52 PM // 13:52..
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Dec 01, 2008, 09:15 PM // 21:15
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#23
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Quote:
Originally Posted by Sweet Mystery
I was away for the weekend
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It works both ways. I've been in a guild where the leader demoted everyone, then left for a week. Take a wild guess what happened to the guild.
We've been GvGing, still have people to play, but the last officer is about to leave and the leader isn't on. If officers can't promote someone else, then too bad stop playing GW. Only play GW on your leader's schedule.
Seriously for every reason to deny officers that ability, there is just as good of a reason to give it to them. Same difference one way or the other, the path of least action is the correct path. A needless change simply because a few people make bad judgements in recruiting and refuse to accept responsibility, instead attempting to displace it to "oh the system shouldn't be set up that way, wahhhhh!"
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Dec 01, 2008, 10:37 PM // 22:37
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#24
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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1) Recruit properly.
2) Promote properly.
3) Play.
4) Profit.
5)...
Don't see any reason to change things. As Pamelf said, a guild leader gets to pick who becomes an officer before anyone is one. If they select people who have the same views towards how the guild should be run, there won't be any problems. If you promote someone who doesn't share your views on the running of the guild, your mistake.
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